What’s the latest news on virtual reality, augmented reality, and human-computer interaction? Let us keep you up to date!
Unreal Engine 4.20
- Rendering. Cinematic Depth of Field. We have a brand new implementation of Depth of Field to achieve cinematic quality. It is a replacement for Circle DoF method that is faster over most other Depth of Field methods, such as Bokeh and Circle DoF.
- Animation. ProxyLOD Improvements. The new proxy LOD tool has graduated from “Experimental” to “Early Access”: this tool can be used in a Level of Detail (LOD) system. This tool lets you replace a group of meshes with a single simplified mesh requiring only a single draw call. It’s most useful when viewing a detailed area such as a city or village from afar.
- VR/AR. Mixed Reality Capture: Early Access. The early access Mixed Reality Capture support has three components: video input, calibration, and in-game compositing. They have a list of supported webcams and HDMI capture devices that enable you to pull real-world green-screened video into the Engine from a variety of sources. ‘
For more info check unrealengine.com.
The SIGGRAPH team shared a video preview of some of the studies that will be discussed at this year’ conference in Vancouver. Let’s have a brief look at the future of the industry.
Check kesen.realtimerendering.com for more.
Brick Visual has shown a new Scene Manager tool for 3DS Max - Pulze. A little is known about the project, but at least it looks promising, so let’s have a look.
- Module Library - All possible settings are categorized and grouped into cards.
- Setup List - To create an empty setup just press the “+” button at the top right corner.
- Cameras - For adding cameras to your active setup, just go to the “Camera” dropdown.
Go to pulze.io to find out more.
ManoMotion announced the release of the second generation of their Software Development Kit (SDK). The updated version, which is available today on ManoMotion’s website, provides developers with even more tools for incorporating precise “hand tracking” into the VR, AR, MR, and embedded IoT applications they create.
Core SDK 2.0 features:
- Depth sensor support
- Two-hand support
- Rotation support
- Skeleton tracking
- Layering support
- ARKit Drawing Application
Find out more on manomotion.com.
UNIGINE 2.7.1 has been released! The latest update brings improved voxel GI, forced shaders compilation, water performance optimizations, stabilization, and more. Let’s study it in detail.
- Forced shaders compilation
- Improved voxel GI
- Water performance optimizations
- Improved support for large-scale models
- Improved editor UI
- Experimental HLA protocol support
- Added support for HTC Vive Pro
- Overall engine improvements and bugfixes
Read more on developer.unigine.com
3ds Max 2019.1
- Fluids. Improvements to Alembic files include being able to preview the contents of an Alembic file prior to import, Alembic Helper icons are resizable and can be toggled, and 3ds Max Object Properties and Custom Attributes can be imported and exported.
- OSL. Improvements include the new Channel Field Object that lets you manipulate specific properties within your simulation, and the boundary controls and Volume helper, which are used to limit areas of effect. You can also now disable specific emitters, colliders, foam masks, kill planes, and motion fields on a per solve basis.
- General. General improvements include archiving and scene file compression now supports large data sets (greater than 2GB), Vault users can check large files in and out as well as auto-login, FBX can now export animation without needing to include geometry, and attaching large meshes can be up to 7 times faster.
More on this on help.autodesk.com
Ephere - Ornatrix 2.0
Ephere has revealed a new version of Ornatrix 2.0 for Maya, their tool for hair, fur and feather creation. The new update brings Moov Hair physics to provide a new way to simulate any type of hair, complex or simple, and more.
More info on ephere.com
DGDM - SLiB Browser Pro 2.3
DGDM has presented a new version of SLib Browser Pro, a library browser that lets you organize and import shaders, objects, scenes, lights, and more. The latest update brings the ability to kitbash, like the Polystein kit for Modo.
More about it on pulze.io
At Apple’s WWDC the company announced that the Vive Pro will be fully supported on the newest version of MacOS, ‘Mojave’, soon to launch in public beta and available widely later this year. More on reddit.com
Leap Motion open-sources project North Star, an AR headset prototype with impressive specs. More on roadtovr.com
Varjo Reveals Add-on for High Quality Pass-through AR, Launching in 2019. More on roadtovr.com
Lucid & RED
Lucid, maker of the stereoscopic point-and-shoot LucidCam camera, is partnering with RED, the professional-use camera company, to produce a 180-degree stereoscopic camera for 8K video and image capture. Read more on roadtovr.com.
Qualcomm is reported to unveil a new Snapdragon system-on-a-chip (SoC) built specifically for standalone AR/VR headsets, according to a report by Bloomberg. More on roadtovr.com
AntVR, the Beijing-based VR headset company, recently blew past the $50,000 Kickstarter funding mark for its MIX AR headset, which means the campaign is fully funded. More on roadtovr.com
E3 extra news!
E3 is amazing event, where we can see the newest games and demo from the most awesome companies. And of course I can't leave this event behind my digest :) Let's summarize together what we already know:
- What is the best way to kick off EA’s conference? A new glimpse at Battlefield V, of course. The beloved destruction system is back! You can destroy every building, but that’s not all about the most immersive Battlefield title. You will be able to customize soldiers and weapons, no loot boxes, no premium pass… And could the team miss the royale hype train? No. Well, just enjoy the video. More on 3dflow.net
- Sea of Solitude is next. This beautiful indie game will tell an emotional story about loneliness. Darkness, anger, worthlessness, monsters inside us — the tale has so much to offer. Coming early 2019.
- Cyberpunk 2077, one of the most-anticipated upcoming games of E3 2018, has finally been presented with in-engine footage at Xbox press conference by CD Projekt Red. Spoiler alert: the game is phenomenal.
- The team moved on with a trailer of FIFA 19. A beautiful trailer with your favorite players. Hanz Zimmer is responsible for the music here, so it’s really cool. September, 28. No battle royale here, sorry.
- Unravel is back! Did you miss this little fella? Of course, you did. The characters are literally bound to each other and overcome the challenges together no matter whether you play alone by switching the controls or walking through with your friend. The core idea is also soul-warming: the game is all about fresh starts and second chances. Enjoy the first glimpse. Do you know the best part? THE GAME IS OUT. RIGHT NOW.
- DOOM is back! The next part called Eternal, a sequel for the 2016 game, will feature twice as many badass demons, so we should all be excited. Let’s watch the first trailer.
- What is the best way to wrap this day of E3? Let’s celebrate the announcement of The Elder Scrolls VI. Officially in the works. It’s still at very early stages, so don’t expect to see the game in action any time soon.
- Insomniac Games has presented the team’s next game, Stormland. It is an open-world VR game that focuses is all about exploration, and you can play by yourself or with other players online.
- Master Chief is back in Halo Infinite. Microsoft launched the show with a beautiful trailer for a new part of one of the most beloved game series.
June 2018 VR Games Release Dates
- Aria’s Wing – Oculus Rift/HTC Vive (June 1)*Early Access
- Astraeus – Oculus Rift/HTC Vive (June 1)
- Empty Town – Oculus Rift/HTC Vive (June 1)
- Flying Aces – Navy Pilot Simulator – Oculus Rift/HTC Vive (June 1)
- Math Classroom Challenge – Oculus Rift (June 1)
- Sea of memories – Oculus Rift/HTC Vive (June 1)
- Ancient Journey VR – Oculus Rift/HTC Vive (June 2)
- CrossSide: The Prison – Oculus Rift/HTC Vive (June 5)
- Turbo Soccer VR – HTC Vive (June 5)
- Dreamland Defender – HTC Vive (June 8)
- Oval – Oculus Rift/HTC Vive (June 8)*Early Access
- Police Enforcement VR : 1-King-27 – Oculus Rift/HTC Vive (June 8)*Early Access
- Skinscape – HTC Vive (June 8)
- Sniper Rust VR – Oculus Rift (June 8)
- Zeppelin VR – Oculus Rift (June 8)*Early Access
- Orb Labs, Inc. – HTC Vive (June 11)
- Moss (Physical Release) – PSVR (June 12)
- Mystery Lands – Oculus Rift/HTC Vive (June 12)
- Indentured Servant – HTC Vive (June 15)
- Prana – Oculus Rift/HTC Vive (June 15)
- War on Drugs VR – HTC Vive (June 18)*Early Access
- Crooked Waters – Oculus Rift/HTC Vive (June 19)*Early Access
- The Last Day Defense – Oculus Rift/HTC Vive (June 19)*Early Access
- Wonfourn – Oculus Rift/HTC Vive (June 20)
- MIRAGE – Oculus Rift/HTC Vive (June 21)
- Boom! Maze – Oculus Rift/HTC Vive (June 2018)
- Caliban Below – Oculus Rift/HTC Vive (June 2018)
- Carly and the Reaperman – Escape from the Underworld – Oculus Rift/HTC Vive (June 2018)
- gridCrack – Oculus Rift/HTC Vive (June 2018)*Early Access
- I Hate Heroes: Rocket Man – Oculus Rift/HTC Vive (June 2018)
- Kung Fu All-Star VR – HTC Vive (June 2018)*Early Access
- Ludicrous Speed – Oculus Rift/HTC Vive (June 2018)*Early Access
- Mind Labyrinth VR Dreams – Oculus Rift (June 2018)
- Revoke – Oculus Rift/HTC Vive (June 2018)
- Steve’s Pub – Soda on tap – HTC Vive (June 2018)
- Survival Simulator – Oculus Rift/HTC Vive (June 2018)*Early Access
- Talos VR – Oculus Rift (June 2018)
- Towards a perilous journey – Oculus Rift/HTC Vive (June 2018)
- Trench Run VR – Oculus Rift/HTC Vive (June 2018)
- Trial of the Gods – Oculus Rift/HTC Vive (June 2018)
That's it for June 2018. Stay tuned and subscribe to our newsletter not to miss next month VR digest.