How to create VR/AR/MR without going through 9 circles of hell using Three JS, Unreal and Unity

  • Three.js cookbook
  • Easy 0-20 level
    •  Scene
    • OBJLoader Basic & With .mtl
    • Material Library File (.mtl)
    • Render scene
  • 20-65 level
    •  Workflow
    •  Audio
  • Hard 65-80 level
    •  Shaders
  •  OSGJS
  • Unity/Unreal
  • VR
  • AR
  • MR
  • Overdraw
  • Occlusion
  • Rendering
  • Minimizing Latency